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HTML Canvas Reference

The HTML Canvas Reference provides a comprehensive list of methods and properties for manipulating the <canvas> element. This powerful tool allows developers to create dynamic, interactive graphics directly within web pages.

Canvas Context

To begin working with canvas, you must first obtain its rendering context. The most common context is '2d', used for two-dimensional graphics.


const canvas = document.getElementById('myCanvas');
const ctx = canvas.getContext('2d');
    

Drawing Methods

The canvas API offers various methods for drawing shapes, lines, and paths. Here are some fundamental drawing methods:

  • fillRect(x, y, width, height): Draws a filled rectangle
  • strokeRect(x, y, width, height): Draws a rectangular outline
  • beginPath(): Starts a new path
  • moveTo(x, y): Moves the pen to specified coordinates
  • lineTo(x, y): Draws a line to specified coordinates
  • arc(x, y, radius, startAngle, endAngle, anticlockwise): Draws an arc or circle

Styling Properties

Customize your canvas drawings with these styling properties:

  • fillStyle: Sets the color or style for filled shapes
  • strokeStyle: Sets the color or style for shape outlines
  • lineWidth: Sets the width of lines
  • font: Specifies the font for text drawing

Text Rendering

Canvas allows you to render text with these methods:

  • fillText(text, x, y [, maxWidth]): Draws filled text
  • strokeText(text, x, y [, maxWidth]): Draws text outlines

Practical Example

Let's create a simple drawing that demonstrates some of these methods and properties:


const canvas = document.getElementById('myCanvas');
const ctx = canvas.getContext('2d');

// Draw a filled rectangle
ctx.fillStyle = 'blue';
ctx.fillRect(10, 10, 100, 80);

// Draw a line
ctx.beginPath();
ctx.moveTo(10, 100);
ctx.lineTo(110, 100);
ctx.strokeStyle = 'red';
ctx.lineWidth = 5;
ctx.stroke();

// Draw some text
ctx.font = '20px Arial';
ctx.fillStyle = 'green';
ctx.fillText('Hello, Canvas!', 10, 150);
    

Best Practices

  • Always set the canvas dimensions using HTML attributes to avoid distortion
  • Use save() and restore() methods to manage drawing states
  • Optimize performance by minimizing state changes and batching similar operations
  • Consider using HTML5 SVG for scalable graphics that don't require pixel-level manipulation

Browser Support

The canvas element is widely supported in modern browsers. However, always provide fallback content for older browsers or those with JavaScript disabled.

Related Concepts

To further enhance your canvas skills, explore these related topics:

By mastering the HTML Canvas Reference, you'll be equipped to create rich, interactive graphics for web applications, data visualizations, and more. Remember to consult the official documentation for the most up-to-date and comprehensive information on canvas methods and properties.