Client-server communication is a fundamental concept in network programming. Perl provides powerful tools for implementing this paradigm, allowing developers to create robust networked applications.
In a client-server model, two programs interact: a client that requests services and a server that provides them. Perl facilitates this interaction through its Socket Programming capabilities.
Here's a basic example of a Perl server:
use IO::Socket::INET;
my $server = IO::Socket::INET->new(
LocalPort => 7777,
Type => SOCK_STREAM,
Reuse => 1,
Listen => 10
) or die "Cannot create server socket: $!";
while (my $client = $server->accept()) {
my $request = <$client>;
print $client "Hello, client!\n";
close $client;
}
This server listens on port 7777 and responds to incoming connections with a greeting.
A corresponding client might look like this:
use IO::Socket::INET;
my $client = IO::Socket::INET->new(
PeerAddr => 'localhost',
PeerPort => 7777,
Proto => 'tcp'
) or die "Cannot connect to server: $!";
print $client "Hello, server!\n";
my $response = <$client>;
print "Server says: $response";
close $client;
This client connects to the server, sends a message, and prints the server's response.
For more complex applications, consider exploring:
Perl's robust networking capabilities make it an excellent choice for implementing client-server applications. By mastering these concepts, you can create powerful networked systems that leverage Perl's strengths in text processing and system integration.