System calls are a crucial interface between user-level programs and the operating system kernel. In assembly language, they provide a way to request services from the OS, such as file operations, process management, and device I/O.
System calls are controlled, privileged operations that allow programs to interact with the operating system. They enable user-level code to perform tasks that require higher privileges or access to protected resources.
The process of making a system call in assembly typically involves the following steps:
section .data
message db 'Hello, World!', 0xa
message_length equ $ - message
section .text
global _start
_start:
; System call: write(1, message, 13)
mov eax, 4 ; System call number for write
mov ebx, 1 ; File descriptor (1 = stdout)
mov ecx, message ; Address of the message
mov edx, message_length ; Length of the message
int 0x80 ; Interrupt to invoke system call
; System call: exit(0)
mov eax, 1 ; System call number for exit
xor ebx, ebx ; Exit status (0)
int 0x80 ; Interrupt to invoke system call
In this example, we use two system calls: write
to output a message and exit
to terminate the program.
While system calls vary across operating systems, some common categories include:
When working with system calls in assembly, keep these points in mind:
To deepen your understanding of assembly and system calls, explore these related topics:
By mastering system calls in assembly, you'll gain low-level control over your programs and a deeper understanding of how software interacts with the operating system.