In assembly language programming, structures provide a way to organize and group related data elements. They allow programmers to create complex data types by combining simpler ones, enhancing code readability and maintainability.
Structures in assembly are defined using directives specific to the assembler being used. Common directives include STRUC
and ENDS
. Here's a basic example:
person STRUC
name db 32 dup(?)
age dw ?
height dw ?
person ENDS
This structure defines a 'person' with three fields: name (32 bytes), age (2 bytes), and height (2 bytes).
To access structure members, you typically use the structure name followed by a dot and the member name. The exact syntax may vary depending on the assembler. For instance:
mov ax, [bx].person.age ; Load age into AX register
mov [bx].person.height, cx ; Store CX into height
Memory for structures can be allocated in the data segment or dynamically on the stack or heap. Here's an example of static allocation:
.data
john person <'John Doe', 30, 180>
Assembly languages often support nested structures, allowing for more complex data organization. For example:
address STRUC
street db 50 dup(?)
city db 30 dup(?)
zipcode dw ?
address ENDS
employee STRUC
name db 32 dup(?)
id dw ?
addr address <>
employee ENDS
To deepen your understanding of assembly structures, explore these related topics:
Mastering structures in assembly language is crucial for efficient data management and organization in low-level programming. They provide a powerful tool for creating complex data representations and improving code structure.