Interfaces in TypeScript provide a powerful way to define contracts for objects and classes. They allow developers to create consistent structures and enforce type-checking across their codebase.
An interface in TypeScript is a blueprint that defines the structure of an object. It specifies the properties and methods that an object should have, without implementing the actual functionality.
To implement an interface, use the implements
keyword followed by the interface name. This ensures that the class adheres to the structure defined by the interface.
interface Animal {
name: string;
makeSound(): void;
}
class Dog implements Animal {
name: string;
constructor(name: string) {
this.name = name;
}
makeSound(): void {
console.log("Woof!");
}
}
TypeScript allows classes to implement multiple interfaces, providing flexibility in design.
interface Swimmer {
swim(): void;
}
class Dolphin implements Animal, Swimmer {
name: string;
constructor(name: string) {
this.name = name;
}
makeSound(): void {
console.log("Click!");
}
swim(): void {
console.log("Swimming gracefully");
}
}
While interfaces define a contract, Abstract Classes can provide both a contract and a partial implementation. Choose interfaces when you need pure abstraction without any implementation details.
TypeScript offers advanced features for interfaces, such as Optional Properties and Extending Interfaces. These features provide additional flexibility when defining complex structures.
Implementing interfaces in TypeScript is a fundamental concept for creating robust, type-safe code. By understanding and utilizing interfaces effectively, developers can build more maintainable and scalable applications.