Classes are fundamental building blocks in Objective-C, forming the backbone of object-oriented programming. They encapsulate data and behavior, providing a blueprint for creating objects.
In Objective-C, a class is defined using the @interface
and @implementation
keywords. The interface declares the class's properties and methods, while the implementation contains the actual code.
// MyClass.h
@interface MyClass : NSObject
@property (nonatomic, strong) NSString *name;
- (void)sayHello;
@end
// MyClass.m
@implementation MyClass
- (void)sayHello {
NSLog(@"Hello, %@!", self.name);
}
@end
Objects are instances of classes. To create an object, you allocate memory and initialize it:
MyClass *myObject = [[MyClass alloc] init];
myObject.name = @"John";
[myObject sayHello]; // Output: Hello, John!
Objective-C distinguishes between class methods (prefixed with +
) and instance methods (prefixed with -
):
Objective-C supports single inheritance. Classes can inherit properties and methods from a superclass:
@interface ChildClass : ParentClass
// Additional properties and methods
@end
Inheritance allows for Objective-C Polymorphism, enabling objects of different classes to respond to the same method calls.
Properties provide a convenient way to access instance variables. They automatically generate getter and setter methods:
@property (nonatomic, strong) NSString *name;
// Generates methods:
// - (NSString *)name;
// - (void)setName:(NSString *)name;
For more details on properties, refer to the Objective-C Properties guide.
init
method for proper object initialization.Classes are essential in Objective-C programming. They provide structure, reusability, and organization to your code. Understanding how to define and use classes effectively is crucial for developing robust Objective-C applications.
For more information on related topics, explore Objective-C Objects and Objective-C Methods.