Java interfaces are a fundamental concept in object-oriented programming. They define a contract for classes to implement, promoting abstraction and enabling a form of multiple inheritance.
An interface in Java is a blueprint of a class. It specifies a set of abstract methods that a class must implement. Interfaces can also contain constants, default methods, and static methods.
Here's the basic syntax for declaring an interface:
public interface InterfaceName {
    // Abstract method declarations
    returnType methodName(parameters);
    // Constant declarations
    public static final dataType CONSTANT_NAME = value;
    // Default method (Java 8+)
    default returnType defaultMethodName() {
        // Method body
    }
    // Static method (Java 8+)
    static returnType staticMethodName() {
        // Method body
    }
}
    Classes implement interfaces using the implements keyword. Here's an example:
public class ClassName implements InterfaceName {
    // Implement all abstract methods from the interface
    @Override
    public returnType methodName(parameters) {
        // Method implementation
    }
}
    public and abstract.public, static, and final.extends keyword.Let's create a simple example using a Shape interface:
public interface Shape {
    double calculateArea();
    double calculatePerimeter();
}
public class Circle implements Shape {
    private double radius;
    public Circle(double radius) {
        this.radius = radius;
    }
    @Override
    public double calculateArea() {
        return Math.PI * radius * radius;
    }
    @Override
    public double calculatePerimeter() {
        return 2 * Math.PI * radius;
    }
}
    Interfaces play a crucial role in Java's abstraction mechanism and are fundamental to many design patterns. They provide a powerful tool for creating flexible and maintainable code structures.
To deepen your understanding of Java interfaces, explore these related topics:
By mastering interfaces, you'll be well-equipped to design robust and scalable Java applications.